Click on the Topic code (e.g. D.3.1) to download the class slideshow on that topic:
D3 – Program development (HL & SL)
Point | Description | More | |
D.3.1 | Define the terms: class, identifier, primitive, instance variable, parameter variable, local variable | D.3.1 | |
D.3.2 | Define the terms: method, accessor, mutator, constructor, signature, return value | D.3.2 | |
D.3.3 | Define the terms: private, protected, public, extends, static | D.3.3 | |
D.3.4 | Describe the uses of the primitive data types and the reference class string | D.3.4 | |
D.3.5 | Construct code to implement assessment statements | D.3.5 | |
D.3.6 | Construct code examples related to selection statements | D.3.6 | |
D.3.7 | Construct code examples related to repetition statements | D.3.7 | |
D.3.8 | Construct code examples related to static arrays | D.3.8 | |
D.3.9 | Discuss the features of modern programming languages that enable internationalisation | D.3.9 | |
D.3.10 | Discuss the ethical and moral obligations of programmers | D.3.10 |